Augmented Reality (AR) started with games and Snapchat filters but is now transforming eCommerce.
The COVID-19 pandemic accelerated AR adoption in daily life.
AR and VR contributed $46.4 billion to global GDP in 2019, with projections of a $1.5 trillion boost by 2030.
AR is set to transform interactions, just like the web and mobile did in the past.
Uses of AR in eCommerce:
- Virtual try-on
- Social media filters
- Product preview
- Interactive user manuals
These innovations improve the customer experience and help brands stand out.
#AR #3Decommerce #Ecommerce
The COVID-19 pandemic accelerated AR adoption in daily life.
AR and VR contributed $46.4 billion to global GDP in 2019, with projections of a $1.5 trillion boost by 2030.
AR is set to transform interactions, just like the web and mobile did in the past.
Uses of AR in eCommerce:
- Virtual try-on
- Social media filters
- Product preview
- Interactive user manuals
These innovations improve the customer experience and help brands stand out.
#AR #3Decommerce #Ecommerce
- Catégories
- E commerce Divers
- Mots-clés
- augmented reality, augmented reality in ecommerce, augmented reality for ecommerce
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